I've seen some cool tweaks for center of gravity lately - especially in Blender's Project Durian, which features a moveable center of gravity for the dragon rig that my good friend Nathan (or Cessen, to the online world) has posted. I want to recreate it in Maya on my next quadruped (a rhino!), so I've been looking at cool systems.
This incredibly simple shot-by-shot solution surprised me - what a great idea, and with what...four steps to set up? I'd love to find a more permanent solution for this, and would love to see more stuff dealing with center of gravity.
serialization fun! - I’ve been tinkering around with this little project for awhile now. I’ve always wanted to try to write a simple little serialization format. I know there...
5 years ago