Sorry for my lack of postage lately, but this summer semester quite literally sunk me into a busy oblivion (I took storyboarding. 'nough said!) so unfortunately this blog went on the backburner. But now, I am back in full swing, as the lead Character TD for Project X '09! Which is entirely NDA, so you'll see none of it yet. I am also in the process of learning Python, as to not rely entirely on rather broken MEL :]
I have an interesting dilemma I am trying to figure out though, if anyone can provide me insight: I seem to have a problem when setting visibility keys on my IK/FK arms. Everytime I implement a switch to turn off IK or FK (both the arm itself and the controllers' visibility) the FK arm breaks completely. I've tried keying the object, the group, using a different attribute, everything, yet keying visibility breaks the arm to no end. Any thoughts, anyone?
On a side note, I wrote a nice IK/FK match script that fixes annoying elbow pop when trying to do an IKFK blend while animating. And, it has a UI, which is entirely not fun to do in MEL.
serialization fun! - I’ve been tinkering around with this little project for awhile now. I’ve always wanted to try to write a simple little serialization format. I know there...
6 years ago