Hey all, my contract ended today with Multiverse, sooo does anyone happen to know of any contract positions located in the San Francisco Bay Area? I'll do skinning, rigging, etc., I just need to be able to work from home. Starving rigging student here :]
Also, have a nifty essay (read the PDF!) on Blender's heat weighting algorithm. I wish Maya had heat weighting. Then again, I wish Maya had good weighting. Oh well.
serialization fun! - I’ve been tinkering around with this little project for awhile now. I’ve always wanted to try to write a simple little serialization format. I know there...
6 years ago